Other from the flicker (fix it one day please) which occurs during the entire game, it is perfect. Played the game for many hours + beat the story mode without any issues. Settings: HLE Audio, Direct3D11 2x Resolution, Widescreen hack, 2x AA & 16x anisotropic filtering.
Occasional graphical glitch where characters may look deformed but does not change game play. Plays flawlessly 60FPS at 4x native(2560x2112)& 8x anisotropic filtering Playable, BGM audio stops playing: 50~60FPSĭragon Ball Z Budokai 2 HD Widescreen Hack Playable, just one bug audio sync at the beginning (when the file is not generated ShaderCache) This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Dragon Ball Z: Budokai 3, released as Dragon Ball Z 3 (Z3, Doragon Bru Zetto Sur) in Japan, is a fighting video game based on the popular anime series Dragon Ball Z.It was developed by Dimps and published by Atari for the PlayStation 2, and released on November 16, 2004, in North America through standard release and a Limited Edition release, which included a DVD. The graph below charts the compatibility with Dragon Ball Z: Budokai 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. (Dabura does not count.) Nappa: Beat Nappa with Vegeta (can only be done when you unlock Vegeta and start Dragon mode again). Majin Vegeta: Dragon World, Stage 5, defeat any Majin character to get the Capsule that allows you to get Majin Vegeta.
No configuration changes are known to affect compatibility for this title.Įnhancements 16:9 Widescreen Gecko Code NA $16:9 Widescreen Collect seven dragonballs and wish for the capsule from the Dragon. When progressive rendering can't be forced, delinterlacing doesn't occur appropriately, causing output to shift up a row for one frame and back down on the next. Dolphin doesn't currently support interlaced output and attempts to convert all output to be rendered progressively. Dragon Ball Z: Budokai 2 forces interlaced rendering causing its output to jitter vertically.